![]() I know you said you are working on getting it done as easily as possible, so let me post some of the requests I have made before just in case: Amazing, exactly how I pictured it should be :) I don't know if you are aware, but it's impossible to play the game in 1p mode, it doesn't boot unless there are two GBAs linked up.Īs for the Super Game Boy stuff. The only way to play in full color is with a GBC, and you would never ever get a border that way.Īnd you also got multiplayer done for GB games, nice! Does this mean I can finally play Zelda Four Swords (GBA)? Just to be clear, any black cartridge GBC game you play on a SGB will play either in black and white mode (if it doesn't have SGB support), or it will play with a limited palette and a border (if it has SGB support). That option emulators have that let you play the GBC game in color with borders on, that option is impossible with a real Super Game Boy. If you play it on a Game Boy Color, then you get the full color game, but no border because GBC mode does not work on the SGB. If you play it on a Super Game Boy, you would get a border (in the USA/Euro version only) and a limited reddish/orange palette. If you play it on a Game Boy, you would get a black & white game. ![]() And there were the Transparent cartridges, those were GBC-only and could not be played on a SGB.īlaster Master Enemy Below is a black cartridge GBC game. Not sure if you are aware, but there are two types of GBC games: the ones that came out in Black cartridges, and could be played in both a mono GB and a Color GB, and some of those also had SGB support with borders and custom color palettes. Any game with custom borders has it coded inside the actual game, which is why you can see the borders in regular GB emulators without the need of emulating the real SGB device. The SGB has its own borders that are used when playing games that don't have borders (so, pretty much every game released before the SGB). The SGB itself never had any borders for specific games. Zelda Link's Awakening does not have a border, but Link's Awakening DX (the GBC release) does and it is coded into the game. My guess is that the devs probably didn't have time to implement one, or maybe didn't care about it. It has native SGB support (minus the border). Contra Alien wars came out after the SGB.
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